Today I was just hoping to talk to you for a bit about what I think will be changing in my Eldar army now that I actually have a copy of the codex. Also, first post from lovely Arlington, VA.
The heart and soul of my army has been the seer council, which I tried to make work in 5th edition, but it never worked out well when I was playing against Daemonhunting Templar and BA with FNP. While their witchblades got hit when dealing with vehicles, but the new codex made the unit much more prominent in terms of time and a more variable threat both as a hammer unit and as a support unit. I can't think of any other unit that both exemplifies an aspect of their army and forces you and the opponent to deal with a unit that changes what type of threat it is after the list building phase.



