Sunday, May 10, 2015

Battle Report X


Welcome everyone to the relaunching of our Battle Report Series.  Though this series has laid dormant for quite some time, I have been putting as much work into breathing some new life into the series as I could.  We hope you guys enjoy the battle, as it not only offers our usual Battle Report style, but also a bit more.  The game was meant to test the theory of how increasing the points total played could alleviate the power of certain units and increase the enjoyment of the game for both players.

This is a longer video, but the latter half could be considered more of a video cast as Corvus and I review what we found during our test.  Battle Reports in the future will be much shorter in general, but we hope you enjoy both halves of this relaunch!

Cheers!

Tuesday, May 5, 2015

Lessons Learned: Pain and Suffering

Greetings Gentlereaders,

Today I'm going to tell you about my latest loss in Warmachine and how exactly it's helping me try to stretch my understanding of my first and favorite caster: Master Tormentor Morghoul.  I got to play a game against Iron Lich W from the Advanced Maneuvers crew and ended up getting losing in a useful manner.  In the post game discussion, W, Snarkie and I discussed where I could have improved and I found out that I had been radically undervaluing my feat and how it could be applied to the situation.  I'll be providing links to Battle College if there's any rules you aren't familiar with.  Hopefully we can both learn from this loss.

Sunday, April 26, 2015

RoBPod #22: Khorne Daemonkin

Havoc joins Godfrey and I for this especially red edition of the podcast. The three of us talk about Khorne Daemonkin, including what it does to buff out the assault phase, compensate for Khorne hating stupid magic, and allow for unique ways for players to spend more money! Likewise, make sure to check out our associated reference links.


Wednesday, April 22, 2015

Movement and Game theory

This is really Corvus' and Havoc's game

Hello there everyone!  I'm here to talk about something I don't know much about and something I hope to God I know more about, those being X-wing  and game theory.  Now I don't mean "game theory" as in a theory of how you best design board games or how to make the most money off them.  No, I mean the branch of economics that talks about how people make choices in different defined settings and how the structure of those settings ("games") influences how individuals choose, how they "play the game."  If you've ever heard of "The Prisoners' Dilemma," you've heard of game theory and have a bit of a leg up.  I'm going to start out with a short discussion of the Prisoners' Dilemma to illustrate some principles of game theory and then show how it applies to board gaming and makes me rather interested in X-wing, though I've only watched part of one game.

Thursday, April 16, 2015

She Wants the D, But do You?


Hey Folks, welcome back. With more or less confirmed rumors that Eldar wraith weaponry will be going to the infamous Strength D, it has whipped many into a frenzy. While my immediate reaction wasn't (and to an extent still isn't) positive about this new development, I don't really find myself chomping at the bit to oust the dev. team. Well at least not for this change... the wargear system for the new Eldar Jetbikes is where the majority of my ire lies right now. But that's a whole different topic, alongside an even bigger other topic of seeing just how GW will handle renewing a codex which is not only hardback, but also has existing supplements from which it draws. But anyway, back to the topic at hand: The D!

Tuesday, April 14, 2015

Break your Allies, Crush your Enemies

Last time we looked at the Extoller Soulward, my current favorite two point solo in Skorne.  It's great at fixing problems that you don't have other outs to.  Now, let's think about a model that's much more Skorne than that whimp in a dress, a man so manly no shirt could contain those pects: the Mortithurge Willbreaker.  He doesn't bring you the ability to do much of anything you couldn't do already in your list, but he makes you do whatever you already do much better. He's got no weapons, he uses magic and he's got one of the most kick-ass names out there, but why is he a good piece to bring in your list?  Read the rest to find out.