|Do you know who your commander is?|
Let's begin by looking at who O'Shaserra is as a member of the Tau Empire, as we did with O'Shovah. There is a bit of difficulty placing her in perspective, as she was not included in the original Codex: Tau (3rd) but only appeared in the current Codex:Tau Empire (4th), so she does not have the depth of background that O'Shovah does. Oddly, enough both share some similarities both in rules and in their background. Both have at some point been the supreme commander of one of the Sphere Expansions, both made their names fighting against orks and both studied under Commander Puretide.
|A High Commander who wears a helmet|
|Deep Strike the Squishy or Waste the Melta?|
O'Shaserra hasn't had all her problems solved by the sixth edition FAQs, but they have been a large gain. Her stealth field generator has made her shield generator mostly useless, as both provide a 4+ against armor penetration three shots in the open, but the stealth generator now increases to a 2+ in most any type of terrain. This is a net gain, though I wonder what will happen with these items when the new codex (rumored in May) comes out. The most important part of the stealth generator is that it confers to all of the drones. Admittedly, this does not make her generator unique, but she is unique as she is the only commander whose drones restrain her from joining another unit and she loses her Independent Character status (with 2+ Lo,S! roll), though she is treated as an upgrade character for her drones. I still don't understand why she is the only commander who suffers from this, but I am glad that there are not other commanders thus encumbered.
|Loyalty at its finest, and a fellow daredevil|
I think O'Shaserra is a reasonable choice for your tau army because she brings you a way increase your army's leadership that doesn't carry the additional risk of the price of failure or require line of sight while adding to your firepower. She's not absurdly expensive, though she is more expensive than her firepower may merit, but she brings a more difficult to quantify benefit. You could play her in the interest of social justice, you could want to play a loyalist Tau army without playing an ethereal, or you may want the second most aggressive shas in the codex. Whatever your reason for wanting to bring her, I think O'Shaserra could serve you well in sixth edition with it's increase to her durability, the proliferation of leadership based tests and the continuing value of melta weapons.
Next time readers, we'll delve into the last of the headquarters slots with a double or maybe even triple feature on Aun'va, ethereals in general and the differences between non-named fire caste commanders. Until we meet again, in case it's not in time, Happy Holidays from Rites of Battle, no matter what you celebrate.
I'm Underground Heretic and I get to live with that every day!